Claude handles the incidental complexity now, so I cleared a pile of long-stalled UX tasks like parameter smoothing, plus thoughts on coding with AI.
Evan Mezeske
Jun 2026
Why I replaced Google Filament with 40K lines of custom PBR engine code, written with Claude in weeks, that survives VK_DEVICE_LOST without crashing.
Release 0.9.30 adds post-processing shaders and 1-click screen recording. The recorder alone is 6,500 lines of platform-specific C++, built with Claude.
Mar 2026
Looking back at the GPU years, where my 50,000-object goal led me astray, and why one SIMD backend beats maintaining CUDA, Metal, and OpenCL.
Nov 2025
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